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Fortnite

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Average Sentiment

0.75

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Average Monthly Article Count

63.36

First Article Date: December 2011

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Highest Monthly Average Sentiment

0.99

Month: June 2017

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Lowest Monthly Average Sentiment

0.41

Month: October 2017

Total Articles Count

9,250

Most Active Authors

  • Mark Delaney - Gamespot (470 articles)
  • Ashely Claudino - Game Rant (399 articles)
  • GR Staff - Game Rant (367 articles)

Article Source Distribution

Game Rant: 49.88%

Gamespot: 24.63%

IGN: 8.69%

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Article Count Frequency Trend

Increasing

Epic Games Logo Unreal Logo

Historical Trends of Fortnite

Fortnite

Fortnite

Genre: Battle Royale, Sandbox

Mode: Online Multiplayer

Release Date: July 25th, 2017

Description:Fortnite Battle Royale is a PvP game for up to 100 players, where participants can play solo, in duos, or in squads, starting weaponless and parachuting from a "Battle Bus" to scavenge for weapons and resources on the map. The gameplay involves staying within a shrinking safe zone to avoid a toxic storm, promoting closer encounters among players. The game concludes with the last person or team standing as the winner, and features a "Zero Build" mode that eliminates crafting.

Historical Trends Summary

The Fortnite title is unique in that is split amongst two main game modes, Fornite Battle Royale which is what is primarily known for, and Fortnite: Save the World, a cooperative tower defense-shooter that was the original Fortnite concept. Production on Fornite first began in 2011 around the release of Gears of War 3, and initially took inspiration from construction games like Minecraft and Terraria, as well as shooter games. Around the time that Fornite first entered early access, battle royale games such as PlayerUnknown's Battleground gained global attention, and recognizing the opportunity launch is own battle royale using their current Fornite assets, quickly garnering over 10 million players within two weeks.

Additional Observations

With a staggering 9,250 total articles, Fornite has managed to keep a substantially high sentiment score of 0.75 historically, hitting a pot-launch high of 0.87 in the first month of 2024. This peak is likely in response to the release of Lego Fortnite, the newest game mode released in conjunction with The Lego Group and quickly gained positive reception from its player base.

Other peaks in the games sentiment have occured around the time of popular "Chapters" within the games seasons, which usually marks the edition of new events or ingame items. For example, one of the games post-launch peaks occured around the time that the popular "Tilted Towers" was revealed once again on the games map, as well as the introduction of new creatures onto the map. This update was also one of the last to garner substantial coverage, as its frequency subsided until the recent aforementioned released of the Lego Fortnite mode, which resulted in the highest one month article cover of 278 articles.

Prior to its release of the battle royale version, Fornite had very little traction amongst the news outlets despite its extensive history, even within the first five months of release, its coverage never reached higher than 28 articles in a month. This is largely in part due to the fact that the battle royale was initially supposed to be a paid-early access, until Epic Games decided to release it free with microtransactions. By July 2018, Fornite reached its second highest article count peak of 264, one month after the game reached 125 million players globally and during the games first organized pro-am.

Count of Articles by Authors

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Source Rankings

1
PCGamer
0.85
2
IGN
0.80
3
Game Rant
0.74
4
Kotaku
0.74
5
Gamespot
0.70
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Average sentiment historically

Highest Average Sentiment Authors

  • 1 Zunair Shafique (Source: Game Rant, 19 articles)
    1.00
  • 2 Kai Adler (Source: Game Rant, 17 articles)
    1.00
  • 3 Denny Connolly (Source: Game Rant, 29 articles)
    0.98

Lowest Average Sentiment Authors

  • 1 James Carr (Source: Gamespot, 21 articles)
    0.49
  • 2 Clayton Cyre (Source: Game Rant, 45 articles)
    0.51
  • 3 Dilawar Hussain (Source: Game Rant, 29 articles)
    0.52
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Must have 10+ articles of the game

% of Total Articles by Source

Authors & Source Summary

A majority of Fortnites coverage has come from Game Rant, which has published 4,614 articles on Fornite or nearly 49.9% of its coverage. Gamespot was the second largest news outlet covering Fornite, with 2,278 articles or approximately a quarter of the total Fornite articles. The remaining sources Kotaku, IGN, and PCGamer evenly comprise the remaining portion with roughly 8.5% each.

Although the historical average sentiment for Fortnite is 0.75, the distribution amongst new sources is some what polarized. PCGamer has a significantly higher sentiment than its peers at 0.85, or more than 10% higher than the average. Gamespot by contrast has a substantially lower sentiment score of 0.70, substantially lower than PCGamer and 0.05 below the average.

Additional Observations

Since Gamerant comprises a majority of the articles, it is not unexpected that they also comprise almost 49% of the authors. However, unexpectedly the second most unique journalists are IGN affiliated, with 122 unique authors or 21.9% of all covering journalists for Fortnite. This disproportional distribution of journalists has resulted in the second largest source, Gamespot, only comprising 75 or 13.5% of the total journalists despite publishing 24.6% of the articles. However, this means that IGN has no concentrated journalist publishing about Fornite, with their largest journalists Adam Bankhurts (78 articles) and Michael Koczwara (78 articles) not even cracking the top 20 most frequent journalists covering Fornite.

The most frequent Journalist covering Fornite is Mark Delaney (470 articles) from Gamespot, although the next two largest authors are from Game Rant, Ashley Claudino (399 articles) and William Park (343 articles). Interestingly, the Game Rant staff is technically the third largest "journalist" for Fortnite although this is a collection of multiple contributions for the publisher.

Given that Gamerant comprises a majority of the articles published, as well as the majority of covering journalists, it is not unsurpising that all three of the highest sentiment journalists are from Game Rant as well as two of the three lowest. Only James Carr from Gamespot manages to report the lowest sentiment amongst all authors covering Fortnite, which corresponds with Gamespot's low average sentiment. Noticeably, two authors manage to report a perfectly postive score while covering Fortnite, which is surprising given their considerable number of articles, Zunair Shafique (19 articles) and Kai Adlet (17 articles)